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Estimation / Daily

Size It Up.

Resize animals, landmarks and everyday objects against a fixed reference in five visual estimation rounds.

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White rising zigzag arrow on the red Magnitudle background used to brand Size It Up
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The editorial review

Our take

Size It Up is Magnitudle’s daily visual estimation game, built around five comparisons of real-world objects. Resize the red silhouette against a fixed blue reference, then lock in your estimate to reveal the actual dimensions and earn up to 100 points per round.

I tested the standard game’s 24 October 2026 archive puzzle on desktop on 25 October, completing all five rounds. Its comparisons moved from a planet and a continent to animals, skyscrapers, household objects and sports equipment, so knowing one subject did not carry the whole session.

Resize the silhouette, not the reference

The blue object is your measuring reference, but its numerical measurement stays hidden while you estimate. You need a rough idea of its real size and a judgement about the target’s proportions; this is not simply matching a printed number.

Read both labels before touching the board. In my run, the Willis Tower reference explicitly included its antennae, while Shanghai Tower used tip height. Another comparison paired a cracker’s length with a Kindle’s height. Those qualifiers determine what you are estimating, even when the silhouettes suggest an easier comparison.

On desktop, dragging the diagonal corner handle changed the red target’s size. Dragging the silhouette itself is the movement control described by the game’s instructions. Keep the marked length or height in mind rather than judging the amount of coloured area. Once satisfied, choose Lock In, inspect the reveal, and use Next Round to continue.

A useful practical detail appeared in the final round: the four-man bobsleigh needed much more room than the badminton racket reference. I used the board’s zoom-out button before enlarging the target. That gave me space to make the comparison without treating the initial canvas framing as a limit on the answer.

What the reveal actually tells you

The animal round gave the clearest worked example. I shrank the emperor scorpion to roughly a fifth of the lynx’s displayed length. The submitted estimate was 22.2 cm; the game revealed 20 cm, reported an 11% error and awarded 91 points.

The reveal combines numbers with overlapping silhouettes. The red estimate and a pale comparison outline made the overshoot visible, rather than leaving me to interpret a percentage alone. The Kindle round showed the opposite mistake: my 16 cm height estimate fell below the displayed 17.4 cm actual height and earned 95 points.

That immediate visual explanation is the strongest reason to try this format. A near miss teaches you a proportion you can picture. However, unfamiliar reference objects can leave you estimating two unknown sizes at once, and shrinking the scorpion made its corner handle a small target for further adjustments.

Scoring changed in October 2026

Each of the five rounds contributes to a maximum total of 500. My exploratory run finished at 483, with individual scores of 97, 91, 100, 95 and 100. The first comparison had already been revealed during an embedding check, so that total should not be read as a blind performance benchmark.

For current scoring advice, the developer’s 22 October scoring update matters more than older guides. Teej explains that equivalent proportional errors now receive equal treatment: in the article’s example, estimating half or double the correct length earns 33 points either way. Deliberately guessing small is therefore not a dependable scoring shortcut under the updated rules.

The same announcement says archive puzzles retain the rules active when they were published. Avoid using one historical result to derive a universal points formula or compare scores across different scoring versions.

Use the archive to learn the controls

The archive let me choose a dated standard puzzle and complete it as practice. After the fifth reveal, the results screen offered individual round review, a share button and a reset option; I inspected the breakdown but did not test sharing or resetting.

The advice here is based on desktop archive play. I opened the current daily game but did not finish it, and I did not test mobile gestures, account features or daily rollover. The other games in the Magnitudle hub have separate formats and are outside this review’s coverage.

Reviewed by alex · Updated October 25, 2026

What works

  • Five comparisons mix very different scales
  • Overlaid silhouettes make errors visible
  • Archive offers dated practice puzzles

Worth knowing

  • Unfamiliar reference sizes can stall an estimate
  • Small targets require careful handle placement

From our playthrough

Screenshots

See it in action

Creator watch

Curated, click to play
YouTube

ohnepixel raw

The opening footage shows Size It Up in dark mode, comparing a miniature dachshund with a Great Dane.

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