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Cutle Game.

Split a polygon into equal areas, then refine your line. Cutle keeps your first cut separate from your best, so a better retry does not erase the opening miss.

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The editorial review

Our take

Cutle Game is a geometry puzzle with unlimited practice and a Daily mode: split a filled shape into two equal areas using one straight line. Drag across the shape, or adjust its angle and offset before pressing Cut the shape; both pieces must fall within 48–52% to count as balanced.

The first triangle in our October 30, 2026 Easy practice session landed at 51.83% and 48.17% using the initial horizontal line. The next triangle made the scoring distinction clearer: we eventually reached 50.25% and 49.75%, but our opening miss stayed on the record.

Your first cut and your best cut do different jobs

On that second triangle, a horizontal drag near the top produced 87.75% and 12.25%. The feedback said “Move toward the larger piece,” so we moved the line downward. We overshot to 37.63% and 62.37%, then brought it back through 53.34% and 46.66% before reaching the balanced split on cut four.

The result panel updated Best cut while retaining 87.75% under First cut. More significantly, the practice record still showed one solved puzzle out of two completed, with “First cut outside target” beside the second triangle. A balanced retry improved our accuracy without turning that first-cut failure into a solved record.

That makes the opening line worth considering before release. After a miss, use the larger-piece feedback to choose a direction, then reduce the adjustment when the larger side switches. That smaller final movement was what brought this triangle inside the target.

Use the sliders when a drag needs finer adjustment

The expandable keyboard controls separate line angle from line offset. In an actual embedded Easy round, we kept the angle at zero and used the offset slider’s arrow-key controls. Moving from offset 0 to 5, then 11, changed the split from 59.61/40.39 to 55.60/44.40 and finally 50.53/49.47. Each adjustment required pressing Cut the shape.

A line must also pass through the filled shape. In our Daily test, a line that missed it was rejected with a message saying it did not count as a cut. The next intersecting line became cut one. You can correct that rejected placement without spending your first valid attempt.

Difficulty changes apply to the next shape

Selecting Medium while an Easy puzzle was active left that puzzle intact. The next shape was a five-sided convex polygon; our initial line scored 52.15% and 47.85%, just outside the target. The five-sided test ended after that opening cut; the four-cut recovery above comes from Easy practice on desktop.

The official About page identifies this as an independent practice edition with its own puzzles and local progress. Keep that distinction in mind when looking at same-name daily solutions elsewhere.

Reviewed by alex · Updated October 30, 2026
Submitted by the developer · Independently reviewed by DlePick

What works

  • Separate first and best cuts show your improvement
  • Keyboard sliders allow measured line adjustments
  • Percentage feedback makes near misses readable

Worth knowing

  • A balanced retry does not rescue the first-cut record
  • Difficulty changes wait until the next shape

From our playthrough

Screenshots

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